Monday, December 17, 2012

Dishonored Review: Dawn the mask, supernatural steampunk assassin

Dishonored has a very Bioshock-like feel to it. It seems very dark, it is a brand new, never before seen setting, it is first person action with beautiful graphics and a lot of gore, and while we know what the story is about, it seems that many aspects of it are left to be a huge mystery to the player just as Bioshock was. So why even get Dishonored if it seems to be so much like Bioshock? Well I guess that is a valid question, one could just play the two Bioshock games that have already been released, of course the second one is a horrible disgrace for a game compared to the first. I suppose one could also wait for the release of Bioshock: Infinite which, like many others I am incredibly excited for, even though it has been delayed many times and it keeps losing devs. However many people do not realize that Dishonored is truly innovative.
 You play supernatural assassin Corvo Atano after being framed for the murder of the empress, Corvo's lover, and watching her daughter the heir to the Dunwall Empire be taken away by her mother's assailants; you wake up behind bars as an odd supernatural deity comes to speak to you. He is the outsider and he leaves with his mark, a sign that you are touched by his power, in order to help you escape. Right from the get go your options in playing this game and how they will effect you unfold. You could kill that first guard and take the keys to the whole jailhouse but his friends will find him and that puts the rest of the area on alert,  not only that but it will get out that your escape has caused the death of many innocent guards and people will begin to treat you differently near the end of the game although I thought that could have been handled much better because it really only determined how the very last level of the game played out.
  The actual game play in dishonored is an absolute joy. Utilizing Corvo's many powers such as blink, stop time, and possession to interact with the world and its inhabitants never gets old nor do you ever stop finding new ways to combine them. You can stop time as someone is shooting at you, possess them and then walk their body in front of their own bullet, stop possessing them, resume time, and you just made some poor guard shoot himself. The story of dishonored sadly does not hold up to scrutiny as well. I for one was very excited to see how the story played out, I thought that this semi-steam punk world they created was very interesting and I really wanted to know its background as well as that of the outsider, sadly neither of these elements come into play within the story in the long run. All in all Dishonored was a very interesting and very fun experience and it is so nice to see a brand new IP that actually attempts something new and very much so  succeeds if nothing else Dishonored should most certainly be commended for that.

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